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October 4, 2002
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:iconarrghman:
Not much modeling work done, just a bit of detailing and a rebuild of the engines. But, I finally taught myself how to use UV maps, so that's good...
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:iconproject9:
~project9 Oct 7, 2002   Interface Designer
the dirt helps but it seems somehow put there without sense... i mean like if u took the uvmap into ps and slapped a few brush strokes. NOT THAT IT LOOKS BAD... but it will look better in places where it could b justified, like close to the thruster or in the edges where dust gets accumulated... anyways this is coming along nicely.
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:iconforchizzle:
its very nice.. in what prog did u model it?
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:icondj-designs:
I liek the dirty look you gave the textures, makes it look more realistic.
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:iconnemisis:
I've never even looked at UV maps. Are they any good? The model is coming along nicely.
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:iconratm4200:
~ratm4200 Oct 4, 2002   Digital Artist
kinda reminds me of a distorded game boy ;) (Wink) Good work. I love 3d Art. It's such a challenge to make; you have to have TONS of patience. Good job on teaching yourself how to texture. A good model isn't worth anything if it's just a flat, dull texture.
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