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©2002-2009 ~arrghman
:iconarrghman:

Artist's Comments

Key word: smoothness. Frequently the biggest giveaway that an object is CG and not real are hard and sharp edges. Making all the lines and borders soft REALLY makes a difference. It's a lesson that I'm really just learning now, but its a good one! :) (Smile)

Polygons: 28,473
Points: 30,107

Work on this is going slow now, due to classes starting and my roommates Gamecube...

Comments


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:iconflashmind:
The shape it self is very good, and nice 3D.

If you do however continue to do 3D models such as this. Added a good backround and texture and your set.

--
:pointr: Flash-Mind.com: [link] - Personal site
"I find DeviantART to be a center for inspiration" - `brazensix
:iconneobster:
wow i like it great job
man im jalous now :p (Lick)
:iconmr3dguy:
Flashmind: notice "defiant WIP5" where wip = work in progress
As absurd as it may seem some people FINISH there modelling before doing the textures.

Arrgman: Very nice work. Yea I can see it looks very real because of the smooth edges. I think Ill make this a favorite +fav for the smoothness.

Cant wait to see this finished.

:iconmutekiteki:
Space Age Vacuum!!

hehe.......I got no idea what it is (I'm an idiot) but it looks good n' smooooooth :) (Smile) GJ

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|¦| Starting Render.... :worry: 10%...... :sniff:20%...... :no:30%...... :hmm: 40%...... :bored:50%...... :O_o:60%...... :nod: 70%...... :aww:80%...... :giggle:90%...... :w00t: 100%:!: |¦|
:iconarrghman:
its usually refered to as the starship-dustbuster ;) (Wink)

--
"I'm a leaf on the wind... watch how I soar..."
:iconspaceron:
Well you certainly know your stuff in creating 3D spaceships. Great design.

--
Find out more on: spaceborn.dk

Details

September 11, 2002
103 KB
1280×1440

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